Saturday, November 28, 2009

hey



Well Patti and i have been out of town in north Carolina for Thanksgiving. Sorry I haven't been posting much with the holidays and everything its just been too difficult to get stuff up on the blog. So here is whats up with me.
1. Got dragon Age origins and loving it
2. back on wow re-speced to holy pally
3. inherited a guild
4. Avatar the burning earth....BEATEN (let down)
5. Bought the love hina boxed set and watching it
6. Finished fruits basket
7. Ate lots at thanksgiving
8. Bought a new cooling system for the 360
9. going to record a podcast sometime this weekend. hopefully

Edit: Patti: We did have fun lots of fun over thanksgiving. Now we are fighting over the 360 controller i want to play oblivion and he wants to play Dragon age. however his newly refound love of WoW is helping me get more time and im on my way up to archmage in the mages guild!

And now LBP news:


LittleBigPlanet is getting a LittleBigUpdate on Monday, adding new save game functionality, improved connectivity, and the ability to create levels online with up to three friends.

Until the new Leerdammer update hits on Monday, the only way to create LittleBigPlanet levels with your friends was to gather around the television set or coordinate online and have one person do all the work. Come Monday, that will no longer be a factor, and friends from all around the world will be able to join together online and craft the sort of sublime, disjointed experience that comes from too many cooks in one pot. It's a feature fans have been waving their arms about for, and now it's almost here. Rejoice!

Leerdammer also adds location-based matchmaking to the mix, meaning the game will first look for folks whose connections don't suck before pairing you up with some guy on the other side of the planet.

All this plus more profile space, an auto-reject play invitation setting, and more, all in Monday's update. You can check out the full details over at Media Molecule's home on the web.
TAkem from kotaku

Random image up top
Alex and Patti

Saturday, November 21, 2009

Thanksgiveing!!!!!


World of Warcraft finally adds a virtual Thanksgiving celebration to it's lineup of seasonal holidays, and just like the real Thanksgiving, Pilgrim's Bounty is mainly about cooking and eating.

I knew something was missing from World of Warcraft. If I am going to be nearly comatose from eating brown food, then my WoW character should be too. During the Pilgrim's Bounty celebration, which runs from November 22nd through the 28th, Bountiful Tables will be popping up outside of major towns and cities in Azeroth, allowing players to sit, eat, and share food until their armor no longer fits. Each table features five different chairs - The Sweet Potato Chair, The Turkey Chair, The Stuffing Chair, The Cranberry Chair, and The Pie Chair - with the player sitting at each chair responsible for sharing his or her bounty with the rest of the class. Eating five helpings of anything grants you a buff. Eating five helpings of everything grants you an hour long 10% reputation gain buff, reflecting the spirit of the season.

I am just tickled that there's something called The Pie Chair. I need one of these chairs.

As I said, the holiday is also about cooking, and Pilgrim's Bounty features five recipes that can take a player from skill level 1 to skill level 340, along with daily cooking quests that result in the prize of a Turkey Caller, which sounds like a pet to me.

Check out the Pilgrim's Bounty page on the World of Warcraft website for more on this gluttonous new holiday.

taken from kotaku

Alex

Sonic the sackboy



Sonic the Hedgehog fans looking for something 2D and side-scrolling to tide them over until Sega's "Project Needlemouse" pokes its way to consoles can spend some time with LittleBigPlanet's Sackboy later this year, thanks to new Sonic-themed costumes.

According to PlayStation.com's Hong Kong presence, as spotted by Siliconera, LittleBigPlanet costumes that ape Sonic the Hedgehog, Sonic the Werehog, Tails, Dr. Robotnik (aka Eggman) and Knuckles will be available later this year. December 17, at least in Hong Kong, to be exact.

While we'd PlayStation.com to be right about the particulars, we're checking in with Sony and Media Molecule to see when we can enjoy dressing our Sackboys up as Sonic and his friends on our PS3s.

Alex

Friday, November 20, 2009

funny as shit

Ok so tonight new moon came out. Patti went to go see it so I'm here at home re-watching cowboy bebop and i found this on a forum and thought it was funny so i thought I'd share.

Gentlemen,
The New Moon has risen. The fight for our rights as men is at hand we are faced with the most deadly threat we have ever encountered... Twilight...
This will be a test of our very souls to fight back aginst the typhoon of young 20 year old English actors. We must and we will stand and fight.
we have done it before! The Beatles, Billy Idol, Backstreet Boys, Nsync. Now Twilight. we are strong in numbers and they are not. We are men and
as such we are the most capable fighting force on earth! We are the hardworking, Tough, proud men. They wear make up and glitter (maybe some of
you do too but take no offense my brothers) and have no backbone we will persevere and stand strong and proud. Make no mistake we are lean mean and
are a definite fighting machine. to quote Nathan fillon (mal- firefly) "We do the impossible and that makes us mighty." if i had more time i would
add more inspirational quotes. However time is short, So i propose a siege of Hollywood to strike back at this threat. Stand strong brothers.


Next post:

In 2009 war was beginning

Men of the world: What happen?

Other man: Somebody set up us the bomb.

Other man: We get signal.

Men of the world: What!

Other man: Mainscreen turn on.

Men of the world: it's you!!

Twilight: How are you gentlemen!!

Twilight: All your women are belong to us.

Twilight: You are on the way to destruction.

Men of the world: What you say!!

Twilight: You have no chance to survive make your time. ha ha ha ha...

Men: Take off every 'Zig!!

Men (to pilots): You know what you doing.

Men: Move 'Zig!

Men: FOR GREAT JUSTICE!!!



Good stuff huh? i thought it was pretty funny. also a unrelated funny pic. Happy Friday everyone.



Alex

Wednesday, November 18, 2009

wow... like WoW


Kansas City's Zack Greinke locked up Cy Young Award, as the American League's top pitcher, but he never gave much thought to his shot at the hardware. "I've been playing this World of Warcraft game," he told the hometown paper.

"The quote is classic Greinke - honest, surprising, funny - and probably as good a way as any for him to mark a day on a national stage," writes The Kansas City Star. It'll also boost his nerd appeal - already stratospheric, since he toils for a small-market franchise where statistical analysis is the only thing keeping a fan interested as the team approaches its inevitable mathematical elimination.

Unfortunately, the Star goes no further in sourcing out Greinke's online life. What class? What level? Has he done nothing but grind since season's end? Actually, considering who is his girlfriend, I hope the answer to that is yes.

Alex

Tuesday, November 17, 2009

sorry


sorry i havent posted in a while ive had computer problems thank you microsoft but i have been re-reading a webcomic on my itouch 2 kinds check it out http://2kinds.com/

Alex

Wednesday, November 11, 2009

XIV news


inal Fantasy XI stalwarts hotly anticipating starting the grind all over again in Square Enix's newest MMO, Final Fantasy XIV, have two more character class updates to pore over, the Gladiator and Pugilist.

The former specializes in swords and shields, specializing in close combat. The latter prefers to engage in even closer combat, using hand-to-hand fighting techniques complemented by cestus and claws, adding a little long distance with expertise in throwing implements like the chakram. Extended descriptions of what these two classes bring to the mix are available right here.

The FF XIV official site also has details on some of the MMO's weapons, all of which players can get their hands on sometime in 2010, after Square Enix gets Final Fantasy XIII out the door.

Alex

Star trek online!!!


What Is It?
Star Trek Online is a massively multiplayer game previously under development at the now-dead Perpetual Entertainment. Cryptic Studios picked up the aborted project in 2008 and started almost completely over for the game we have now.

What We Saw
I saw a quick demo of a space combat and ground combat before being turned loose on the mission "Stranded in Space" which combines elements of the two.

How Far Along Is It?
The game is due out February 2, 2010.

What Needs Improvement?
Canon Clarity: Licenses are a funny thing – so much so that the developer couldn't exactly articulate to me what Star Trek Online can and can't do as far as incorporating stuff like the Borg and Space Lincoln. They did say that the MMO should be treated as canon since it takes place in the prime timeline (the non-J. J. Abrams one) and that canon things like the Borg might show up. However, there was some confusion about the alien races that players can customize right down to the skin color. As Cryptic seems to understand it, if a custom-made alien race gets really popular, it could become canon if enough people download it. The possibilities are heady and all; but it's kind sad to think somebody could put a lot of work into building an alien race of their own that then magically winds up in a new Star Trek movie and they don't get any credit for their creation.

No Catchphrases/Bridge Banter (Yet): Currently, the only talking that goes on between non-playable characters and the captain that you take the role of happens in text boxes. There's no free-flowing banter between bridge crewmates and no way to click on individual NPCs during away missions just to chat them up. Cryptic says they're currently looking into adding the catchphrases we're used to hearing from the series during space combat ("Warp speed," "Reroute power to the shields," "Great shot kid, don't get cocky," etc.) – but at the moment, it's all silent and somewhat stilted.

What Should Stay The Same?
Space Isn't Slow: I was afraid the space combat and travel would be too much like Eve Online – where you have to wait ages for anything to happen. Instead, I was pleased to see somewhat snappy movement and reasonable physics to account for the fact that you're maneuvering a huge starship, not a tiny fighter craft. And while the game confines the 360 degrees of space to just forward, back, left and right for the shields, you have the full range of 360 degrees to use in movement so you can evade fire and break line of sight (and tachyon blast) by getting behind asteroids and stuff. Also, the game gives the player the ability to throttle more or less power between the four sections of the shields. This comes in handy when you're too close to a ship about to explode and need to absorb the shock on your aft shields.

Ground Isn't So Bad: It's totally not regulation for a captain to take half the bridge planetside with him as an Away Team (that's what Red Shirts are for!), but the game lets you do it anyway with your three favorite bridge crew members. While in space, these members have special abilities and buff/debuffs depending on their class (Science Officer, Communications, etc.) – but on the ground, you can outfit them with whatever weapons and equipment you like and either let the AI drive them around, or command their every move. The Away Team will still bring some special abilities with them planetside like Harvesting or Diplomacy stats you can use. But if you don't feel like making room for them, you can always leave ‘em on the ship and meet up with other real-life buddies on some planet to shoot at stuff.

Set Phasers To Vaporize! During ground combat, when people are shooting NPCs, you'll sometimes see a yellow icon pop up on a disoriented enemy. Pressing the secondary fire on a certain gun vaporizes that enemy and it's pretty neat. Who needs a stun function, anyway?

Final Thoughts
I wasn't so wowed by the ground combat, but space blew me away. If this were a singleplayer game, I'd still be happy with it. But I guess with so many Trekkies in the world, it'd be a waste not to turn Star Trek into an MMO for the masses to enjoy.
Taken forom kotaku

Alex

Tuesday, November 10, 2009

GREAT!!!


Ultra-Realistic Modern Warfare Game Features Awaiting Orders, Repairing Trucks

GOLD PURE GOLD

Alex

got mine


I went to the midnight release of modern warfare 2 lastnight at gamestop i showed up a 10 or so and i was a good 70 people back in line the line stretched a good ways down joe who i know who works at the gamestop said they had a good 200+ people show up. lucky me. played some last night not alot due to the fact that i had to go to work but it is amazeing!!! go get it now if you dont have it yet. My plans... go home after work and play.

Alex

Thursday, November 5, 2009

funny


sent this to patti last night i thought it was hi-larous

Alex

Monday, November 2, 2009

times are a changein

Well if you cant tell we have added another host and forums go look at em sign up and talk with us its awesome also I updated the banner and expect lots more big new thing from us we are moveing up in the podcast world and we want y'all to join us!

In other news Bayonetta PS3 Outsells Bayonetta 360 — No Surprise There




Unofficial day-one sales are in for Bayonetta and boy does Japan love its PlayStation 3s. Ninety-three thousand copies sold for Sony's home console compared to the 45,000 sold on Xbox 360.

But that's nothing new for the market. Compare Bayonetta's sales to these other games to see just how much day-one sales favor PS3 over 360 in Japan:

Devil May Cry 4
28,000 (17 percent of sales) on 360 / 140,000 (83 percent of sales) on PS3
Soul Calibur IV
35,000 (38 percent of sales) on 360 / 57,000 (62 percent of sales) on PS3
Street Fighter IV
28,000 (33 percent of sales) on 360 / 58,000 (67 percent of sales) on PS3

See the pattern? I know I do, and I'm bad at economics.

Rock on for not being the nail that sticks up, Bayonetta!


Alex